Marcio Barrios
Design Engineer
I move pixels. I shape ideas. I sweat details. I make it click. I build for humans.
I turn ideas into interfaces that feel good to use.
Somewhere between design and code is my happy place.
Currently a Product Engineer at MITO AI (opens in a new tab), building tools for filmmakers. Previously, I helped shape the web at Sketch (opens in a new tab).
Outside the canvas: family, a game of padel, or backpacking with the kids in tow. Always taking photos, still playing football on Sundays.
I like making things. And going places.
Work
A few chaptersMITO AIProduct Engineer2026 — now
As a product engineer at MITO, I turn product ideas and wireframes into fully realized features for an infinite canvas tool used in the filmmaking workflow.
Explore MITO (opens in a new tab)20+ years in. The earlier chapters require a Flash plugin.
A few things in motion
Small details from the MITO canvas. Click for a closer look.
Worth the wait
Image generationA little less clutter
Stacked updatesTools within reach
Canvas toolbarSide projects
Curiosity, shippedPadelasoSport
Padel matches, friendly rivalries, and the stats to settle them.
Endevina’mPlay
A family guessing game. Make a sound, act it out, laugh a little.
Adivina la peliPlay
Movie charades for your next night with friends. Popcorn optional.
Próximas seriesWatch
Find your next series and keep an eye on upcoming releases.
Compra SostenibleDiscover
A directory of local brands for more thoughtful everyday shopping.
Viajo, Luego ExistoTravel
Stories, photographs, and guides from a backpack around the world.
Retro toolCollaborate
A simple, free space for teams to reflect and get better together.
Good things happen in the details.
Thanks for noticing a few of mine.
Go on. It’s basically my job.